This was a small augmented reality (AR) game experience I made using Adobe Aero. The plan was to have at least three cats in a medieval fantasy type town square. Each cat has their own unique animations that would change based on the dialogue. There would also be sound effect meows from the cats and possible background music for the overall scene. Props such as trees, rocks, and market stands would be added to give dimension and layering to the scene.
The most important use of this concept was that it would be interactive. Tapping on the cats would initiate dialogue and choices for the user to pick from and would trigger associated actions by the cats.
Unfortunately, I no longer have access to the project and the link I have does not work, but here are some in-game photos. If it were to work, the AR experience would allow you to place these assets around your immediate environment in real life, so that you could literally “step” into the game and interact with the cats directly.