Digital Art
This page is a collection of my digital art! I utitlize programs such as Photoshop, Blender, and Procreate! This includes 3D model renders, collages, edits, and some of my own personal projects!
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Mossypaw Village AR game
This was a small augmented reality (AR) game experience I made using Adobe Aero. The plan was to have at least three cats in a medieval fantasy type town square. Each cat has their own unique animations that would change based on the dialogue. There would also be sound effect meows from the cats and…
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Villainess’s Fate Characters
For the final in my Character Design class, I had to design four characters and draw them interacting. I decided to use the same characters from my comic class final. These characters follow tropes from the “otome isekai” genre in manga and manhwa. The first character is Cassandra, the designated “villainess” and also the main…
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The Villainess’s Fate Comic
The final for my Comics and Sequential Art Class was to write and draw a six-page comic. My comic was inspired by the “otome isekai” and “villainess” genres in manhwa and manga. The plot follows the main character, Cassandra, who is recounting her life that she was reincarnated into before her wedding, filled with regret…
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Froggy Chase Minigame
This is a project from my CTK 302 class where I used JavaScript to create a minigame. The idea is that the player is a frog with the objective of “eating” flies and avoiding the birds. I focused on generating the different stage screens, hit boxes, and enemy/objective capture numbers. The assets used were all…
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Using Shape Primitives to Tell a Story
This was my first project for my “Computer Programming for Creatives” class (CTK 302) where I utilized JavaScript to create a scene that changes when clicked only using shape primitives. I mostly utilized ellipses, lines, and quads and manually plotted the points to form the image I wanted. The character I used is one of…
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Soup the Cat’s First Tea Party
“Soup the Cat’s First Tea Party” is a prototype game that I made for my “UI/UX for Games” class. I drew the character assets myself and made the background scenes out of collaged images from Google (ethically sourced btw). I made the prototype in Adobe XD, so the game is very bare bones and just…
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Helpy the 3D Model
This is a 3D model of Helpy from the Five Nights at Freddy’s game series that I made for my 3D modeling final. I made this model from scratch in the program Maya, only using reference images from the game. The final project is a fully textured, lit, and rendered model that I turned into…